Saturday, September 11, 2010

the favoured soul

man, these guys got the short end of the stick! they first appeared in complete divine and, sure, they have some nice saves, but they lose out on the entire spell list, domains, not to mention channeling! i was even debating giving them access to a single domain of their deity's choice, but i'm not sure. maybe some feedback is required? i've rolled some things that worked and some that didn't, but were suggested into a potential "fix", but it's far from perfect. take a look and let me know how you feel about this one.

  • Faith Healing (Su): When making a first-aid check on anybody who is within one step of their deity's alignment, the favored soul may take 10 even if stress and distractions would normally prevent the character from doing so. A successful attempt also heals 1 hit point.  At 5th level and every five levels thereafter, the healing from this ability heals an additional 1 hit point, to a maximum of 5 at 20th level.
  • Knowledge Specialty (Ex): A favored soul can choose whether to make Knowledge (arcana) or Knowledge (religion) a class skill. Once this choice is made, it cannot be reversed.
  • Exalted Presence (Su): A 2nd level favored soul is more influential when interacting with people of the same outlook. A favored soul gains a +2 bonus on Charisma when using any skill that treats Charisma as the key ability, but only when interacting with people who worship the same deity, or are within one step of his or her alignment. This bonus increases by +1 at 4th, 7th, 8th, 9th, 13th, 14th, 18th, and 19th level.
  • When making Use Magic Device checks, the bonus from Exalted Presence also applies to magic objects that are divinely created, or of a divine nature.
  • This last point is really more of a tip than a class revision: considering that their DCs are based entirely off of their Wisdom scores, and they don't get that many spells anyhow, it's always been my theory that you should just take spells that don't have DCs, and use Wisdom as your dump stat. Focus on self-buffs and heals and you should be alright, because your available spell slots are far too scarce to be wasting on a spell you're likely not going to be using two levels from now!


  1. What about giving them access to domains or turn undead? I knwo that it sounds weird but in my groups we usually give the newbie player a favored soul if we need a healer and don't want someone worrying about teh spell lists.

  2. that's actually a pretty good point. however, in my game, i decided to use pathfinder's channeling mechanic, instead of turn undead.

    what's your thoughts on domain access - like every 4 or 5 levels, a favoured soul gets an additional spell-slot from one domain of his/her deity's choice?